Gaming at the barn this weekend and I agreed to put on a Carlist game, As Mark is back gaming I wanted to make sure his troops got some action so picked Mendigora despite not having all the right troops so this was, in true Hollywood style, "Inspired by real events" and thus not really much like them at all!
So with four players a side I needed enough forces for each player. I had to mix things up a bit and make a couple of Brigades a little light to give me 8 brigades a side and therefore 2 brigades per player but it worked out in the end, forces were as follows.
Each sides was competing for control of the town and the ammunition convoy with control of the ridge a secondary objective.
The Liberal forces commanded by Chris Flowers, Steve Shann, Chris Charlton and Mark Stimpson had the below forces available. The French cover the right flank and a brigade of British are occupying the town and redoubt on the left flank.
8 brigades total consisting of the below with the number next to the brigade beign the move they enter:
The Carlist second brigade with 2 battalions of Veterans entered opposite the fort and advanced steadily on the earthworks whilst three other brigades deployed across the table edge advancing on the ridge line.
Dave on the left made quick progress towards the French occupying a little dip in the ridge.
Turn 3 and the Isabelino re-inforcements arrive before the Carlists have managed to get into musketry range, Chris however is unable to get the Provincial Militia to advance and so they deploy on the table edge.
The Guards brigade also arrive but are only able to advance one move onto the ridge.
In the centre the wagon train has escaped and the rifles are lining the wood but the lancers wont obey an order for love nor money and sit on the road looking vacant.
Richard pressed the forts defenders, but with a plus 2 to saving throws in fortifications Mark was saving on anything but a 1 and proving impossible to shift.
In the centre Any was struggling with command rolls and making very slow progress.
On the left Dave was making better progress and had both his brigades in range to fire just as Steve arrived with supporting brigades for Chris and the Legion Etranger.
On Daves right he held a single squadron of lancers ready to deal with the brigade of Cavalry that had just hove into view.
Fortunately for Dave Chris C was only able to get one of his squadrons of line cavalry forward to press Daves flank. This did however allow the convoy of Ammunition to escape.
Meanwhile the British lancers continue to not respond to orders and sit in the middle of the table and Andy's response from his Carlist lancers is to sit less than a foot away and not respond to orders either. Funny but frustrating.
The Guards brigade are now deployed onto the ridge and the Carlists are slightly outnumbered whilst still attacking. It doesnt look too good.
Daves Carlist left flank is now engaged with the Legion but he will need to be quick as two brigades, one each of Isabelino Militia and Guard advance to support.
In the centre the Carlists have reached the half way point with a clear ridge to their front, but not for long.
Jerrys Carlist Hussars charge Chirs's line cavalry supported by Diego De Leons veteran Hussars.
The Hussars send the Isabelino cavalry realign and capture the ammunition convoy, but its in the middle of the Isabelino line, its going to be hard to get it away.
In the centre the British Legion Lancers finally respond to the Carlist threat and see them off with two casualties and a disorder.
Jerrys Hussars keep the ammo moving towards their own line.
Chris's line brigade has deployed across the ridge and the supporting brigade of British Legion troops are marching through the village, Richards Carlists may haverun out of time.
Dave two brigades are finally closing on the Legion and the Guard but slightly outnumbered by the defenders its a tough ask and desolves into a long range firefight.
As Jerrys Carlists reach the bottom of the ridge, Steve has repositioned the Isabelino Royal Guards Brigade to cover them supporting Chris's line.
Thundering into the gap between Andy's Carlists and Daves on the left the Guards Cavalry brigade advance down the ridges slope. They were actually not thta good but they look pretty.
The game is reaching a tipping point with the Isabelino forces now occupying the heights and outnumbering the advancing Carlists they must each punch a hole through or start to consider a withdrawal.
Its seems there will be no withdrawal as Andy attacks the ridge and Jerry swings a brigade in to support Ricards attack on Marks British in the village.
Daves two brigades are pinning three brigades of Isabelino foot in an uneven firefight as the Guard Cavalry advance into his open flank with just one squadron of shaken lancers to stop them.
Andy orders the lancers to advance, needing to role high.......he doesnt!
Andy and Jerrys troops advance up the slope facing a storm of Powder, lead and Iron.
Whilst Chris's light cavalry charges Jerry and retakes the convoy.
The first unit of Carlist foot breaks and runs from Daves left flank. The combined fire of 2 brigades and a gun too much for it.
The Guards meanwhile have charged the reserve lancers in an uneven melee.
The Carlists have finally made it up the hill only to face superior numbers of waiting Isabelino foot.
The first squadron of Guard Cavalry is broken, just two more to go and the flank is covered again.
Jerry and Andy reach the top of the hill and a fierce battle ensues, neither side gives and inch but the Carlists are unable to break through the stout defence.
With no break through in sight we decide to call it a day, the Carlists are far from defeated but are unable to break through the Isabelino line at any point.